01 / Selected work
Built, tested, maintained.
Software across systems, security, AI, and native applications.
Filter by area, or show the contribution behind each project.
01
Open source · ongoing
Python / security / CI
Odysseus
Core maintainer and Security Manager on an open-source, self-hosted AI workspace. I work on authorization, isolation, model routing, and the tests that keep those boundaries intact.
My contribution: reconstruct the invariant, trace it through code, state, tests, and authorization boundaries, reproduce the failure, then probe the smallest safe fix.
systemssecuritymaintainer
View project ↗
02
Private engineering tool
Python / Podman / Git
Review Ops
Private tooling for repeatable code reviews. It pins Git ranges, checks artifacts, and runs probes in offline containers with no secrets.
My contribution: evidence-bound findings, bounded subprocesses, stale/duplicate guards, immutable probe inputs, and human-controlled publication.
trust boundariesreview systems
Private / described at system level
03
Cross-platform desktop
PySide6 / audio / AI
DJ Blue AI
A cross-platform desktop assistant for audio playback, transcripts, and Gemini-powered chat, with persistent settings and automated releases.
My contribution: brought UI, playback, transcription, configuration, packaging, documentation, and Linux/macOS/Windows release paths into one operable desktop product.
desktopapplied AIrelease
04
ML platform
PyTorch / RunPod / Vast
Chess Bot
A complete chess ML workflow: validate data, train and evaluate models, manage cloud GPUs, and play against them in a standalone arena.
My contribution: connected data generation, training, evaluation, inference, UI, cloud execution, tests, committed behavior specifications, and a separate CPU demo deployment with draggable-board play.
PyTorchpipelinescloud GPUarena
05
Local-first agents
LangGraph / Qdrant / RAG
Local Agent Tools
Local-model agents with explicit routing, checkpoints, retrieval, and controlled tools. Built with LangGraph, Qdrant, and llama.cpp.
My contribution: explored agent orchestration as an explicit state machine with local models and controlled tool boundaries rather than a chat wrapper.
agentsRAGlocal LLM
View source ↗
06
Small native product
C / SDL2 / CMake
Clean Mines
Minesweeper for desktop and terminal, built around a compact C core with self-tests, portable builds, and automated releases.
My contribution: evidence that the “C for guts” part is real: deliberately small scope, explicit memory/runtime boundaries, and portable builds.
CSDL2portable
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07
Playable game
Godot / simulation / releases
Code Review Simulator
Review pull requests from a physical apartment. Earn upgrades, automate the work, and live with what the automation gets wrong. A Godot game taken from prototype to playable release.
My contribution: gameplay systems, diegetic UI, performance work, cross-platform builds, release automation, screenshots, public devlogs, and a playable browser build.
0→1game systemsshipping
Play / view devlog ↗